27 lines
845 B
C#
27 lines
845 B
C#
// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
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// This code can only be used under the standard Unity Asset Store End User License Agreement
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// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
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using System;
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namespace Doozy.Runtime.Signals
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{
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[Serializable]
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public struct ProviderAttributes
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{
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public ProviderId id { get; }
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public Type typeOfProvider { get; }
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public ProviderAttributes(ProviderId id, Type typeOfProvider)
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{
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this.id = id;
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this.typeOfProvider = typeOfProvider;
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}
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public ProviderAttributes(ProviderType providerType, string providerCategory, string providerName, Type typeOfProvider)
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: this(new ProviderId(providerType, providerCategory, providerName), typeOfProvider) { }
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public override string ToString() =>
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$"{id.ToString()}";
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}
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} |