OldBlueWater/BlueWater/Assets/Doozy/Runtime/Reactor/Reflection/ReflectedFloat.cs
2023-08-02 15:08:03 +09:00

16 lines
561 B
C#

// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
using System;
using Doozy.Runtime.Reactor.Reflection.Internal;
namespace Doozy.Runtime.Reactor.Reflection
{
/// <summary> Specialized class that works via reflection with a float value target </summary>
[Serializable]
public class ReflectedFloat : MetaReflectedValue<float>
{
}
}