OldBlueWater/BlueWater/Assets/Doozy/Runtime/Reactor/Interfaces/IProgressTarget.cs
2023-08-02 15:08:03 +09:00

13 lines
419 B
C#

// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
namespace Doozy.Runtime.Reactor
{
public interface IProgressTarget
{
void OnProgressUpdate();
void SetProgressAt(float progress);
}
}