13 lines
419 B
C#
13 lines
419 B
C#
// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
|
|
// This code can only be used under the standard Unity Asset Store End User License Agreement
|
|
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
|
|
|
|
namespace Doozy.Runtime.Reactor
|
|
{
|
|
public interface IProgressTarget
|
|
{
|
|
void OnProgressUpdate();
|
|
void SetProgressAt(float progress);
|
|
}
|
|
}
|