OldBlueWater/BlueWater/Assets/Doozy/Runtime/Common/Interfaces/IValueChangedEvent.cs
2023-08-02 15:08:03 +09:00

16 lines
516 B
C#

// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
namespace Doozy.Runtime.Common
{
public interface IValueChangedEvent<out T>
{
T previousValue { get; }
T newValue { get; }
bool animateChange { get; }
bool used { get; set; }
float timestamp { get; }
}
}