21 lines
791 B
C#
21 lines
791 B
C#
// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
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// This code can only be used under the standard Unity Asset Store End User License Agreement
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// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
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// ReSharper disable CheckNamespace
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namespace Doozy.Runtime.Common
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{
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/// <summary>
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/// Defines the possible ways to interact with the application's timescale value
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/// <para/> Timescale is the scale at which time passes
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/// </summary>
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public enum Timescale
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{
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/// <summary> (Realtime) Not affected by the application's timescale value </summary>
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Independent,
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/// <summary> (Application Time) Affected by the application's timescale value </summary>
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Dependent
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}
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}
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