OldBlueWater/BlueWater/Assets/Doozy/Runtime/Common/Attributes/ExecuteOnReloadAttribute.cs
2023-08-02 15:08:03 +09:00

20 lines
745 B
C#

// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
using System;
// ReSharper disable ClassNeverInstantiated.Global
namespace Doozy.Runtime.Common.Attributes
{
/// <summary>
/// Attribute used by the <see cref="Doozy.Editor.Common.Utils.DomainReloadHandler"/> to execute a method on reload
/// </summary>
[AttributeUsage(AttributeTargets.Method)]
public class ExecuteOnReloadAttribute : Attribute
{
/// <summary> On reload, execute method </summary>
public ExecuteOnReloadAttribute() {}
}
}