OldBlueWater/BlueWater/Assets/02.Scripts/Ui/UiManager.cs
NTG_Lenovo 43cd84c48e #78 대포(작살) 프로세스바 만드는 중
+ OceanCamera, OceanUi 추가
+ CameraManager, UiManager에 Ocean 데이터 추가
+ Scene 이름 변경 (02.Combet -> 02.Combat)
2023-12-13 16:14:31 +09:00

47 lines
1.2 KiB
C#

using Sirenix.OdinInspector;
using UnityEngine;
// ReSharper disable once CheckNamespace
namespace BlueWaterProject
{
public class UiManager : Singleton<UiManager>
{
[Title("Mouse")]
private Texture2D cursorTexture;
[Title("InteractionUI")]
private Transform defaultInteraction;
public Transform InShipInteraction { get; set; }
public OceanUi OceanUi { get; set; }
private void Init()
{
defaultInteraction = transform.Find("DefaultInteraction");
InShipInteraction = transform.Find("InShipPlayerInteractionUI");
}
protected override void OnAwake()
{
Init();
}
private void Start()
{
CursorTextureChange();
//RadarTargetInit();
}
private void CursorTextureChange()
{
cursorTexture = DataManager.Inst.cursorTexture;
//var hotSpot = new Vector2(cursorTexture.width / 2f, cursorTexture.height / 2f);
var hotSpot = Vector2.zero;
Cursor.SetCursor(cursorTexture, hotSpot, CursorMode.Auto);
}
}
}