OldBlueWater/BlueWater/Assets/02.Scripts/Npc
2023-12-11 16:00:09 +09:00
..
EngineRunState.cs [Asset] Update Asset 2023-12-11 16:00:09 +09:00
EngineRunState.cs.meta [Asset] Update Asset 2023-12-11 16:00:09 +09:00
InteractionState.cs #45 Housing system with Grid builder asset 2023-11-01 18:25:09 +09:00
InteractionState.cs.meta #45 Housing system with Grid builder asset 2023-11-01 18:25:09 +09:00
MotionSickState.cs Closes #53 Prison -> Jail, Now Player Can Order Go To Jail NPC, And Bark 2023-11-24 11:15:02 +09:00
MotionSickState.cs.meta #37 Nature AI (Vomit whit motionSick) 2023-10-31 00:45:05 +09:00
NpcStateContext.cs #37 OrderToPrisonState, RestorePreviousState and Light setting 2023-10-26 17:52:06 +09:00
NpcStateContext.cs.meta #37 Npc Idle Action, Order Action Dialogue System 2023-10-18 11:36:56 +09:00
NpcStateMachine.cs Closes #53 Prison -> Jail, Now Player Can Order Go To Jail NPC, And Bark 2023-11-24 11:15:02 +09:00
NpcStateMachine.cs.meta #37 Npc Idle Action, Order Action Dialogue System 2023-10-18 11:36:56 +09:00
OrderToJailState.cs Closes #59 Jail can not use 2 NPC 2023-11-24 14:25:47 +09:00
OrderToJailState.cs.meta Closes #53 Prison -> Jail, Now Player Can Order Go To Jail NPC, And Bark 2023-11-24 11:15:02 +09:00
UsuallyPointState.cs #45 Housing system with Grid builder asset 2023-11-01 18:25:09 +09:00
UsuallyPointState.cs.meta #37 Npc Idle Action, Order Action Dialogue System 2023-10-18 11:36:56 +09:00