OldBlueWater/BlueWater/Assets/02.Scripts/Character/Player/Player.cs
2023-10-06 14:41:16 +09:00

17 lines
391 B
C#

using UnityEngine;
using UnityEngine.InputSystem;
// ReSharper disable once CheckNamespace
namespace BlueWaterProject
{
[RequireComponent(typeof(PlayerInput))]
public class Player : BaseCharacter
{
protected Vector2 movementInput;
public void OnMove(InputValue value) // WASD
{
movementInput = value.Get<Vector2>();
}
}
}