10 lines
263 B
C#
10 lines
263 B
C#
using UnityEngine;
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// ReSharper disable once CheckNamespace
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namespace BlueWaterProject
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{
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public interface IDamageable
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{
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public void TakeDamage(float attackerPower, float attackerShieldPenetrationRate = default, Vector3? attackPos = null);
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}
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} |