- 그룹 상호작용에 따른 하이라이트 효과 적용 1. 마우스 커서 올림 - 하얀색 외곽선 2. 그룹 선택 - 파란색 외곽선 - Arrow, Archer 코루틴 문제 구조 변경 - FieldOfView 인터페이스화 - new input system Unit Action 추가 - GameManager 슬로우모드(부대 선택시) 추가 - Ai 전체 프리팹 stat 수치 변경 - 원거리 이동 중에 공격시 멈추면서 공격하도록 변경 - Layer, ProjectSetting Physics 추가 및변경
40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
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