OldBlueWater/BlueWater/Assets/02.Scripts/DataManager.cs

20 lines
508 B
C#

using System.Collections;
using System.Collections.Generic;
using _02.Scripts.WaterAndShip;
using BlueWaterProject;
using Sirenix.OdinInspector;
using UnityEngine;
public class DataManager : Singleton<DataManager>
{
[field: SerializeField] public CardDataSo CardDataSo { get; private set; }
public List<Card> CardList = new List<Card>(10);
public GameObject mouseSpot;
public GameObject boat;
public GameObject assaultCard;
[Title("Sprites")]
public Sprite[] cardType;
}