OldBlueWater/BlueWater/Assets/02.Scripts/DataManager.cs
2023-08-24 15:51:53 +09:00

25 lines
635 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using _02.Scripts.WaterAndShip;
using BlueWaterProject;
using Sirenix.OdinInspector;
using Sirenix.Serialization;
using UnityEngine;
public class DataManager : Singleton<DataManager>
{
private const int MAX_CARD_NUM = 100;
[Title("DataBase")]
public List<string> CardList { get; private set; } = new(MAX_CARD_NUM);
[Title("DataBase", "GameObject")]
public GameObject mouseSpot;
public GameObject boat;
public GameObject assaultCard;
[Title("DataBase", "Sprites")]
public Sprite[] cardType;
}