OldBlueWater/BlueWater/Assets/02.Scripts/Skill/Data/ActiveSkillDataSo.cs
2023-11-22 16:20:22 +09:00

12 lines
400 B
C#

using System.Collections.Generic;
using UnityEngine;
// ReSharper disable once CheckNamespace
namespace BlueWaterProject
{
[CreateAssetMenu(fileName = "ActiveSkillDataSo", menuName = "ScriptableObjects/Skills/ActiveSkillDataSo", order = 0)]
public class ActiveSkillDataSo : ScriptableObject
{
[field: SerializeField] public List<ActiveSkill> ActiveSkillList { get; set; }
}
}