OldBlueWater/BlueWater/Assets/02.Scripts/Data/So/EnemyUnitStatDataSo.asset

61 lines
2.3 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3cfd6c9178f4c2a48a79549b238ac772, type: 3}
m_Name: EnemyUnitStatDataSo
m_EditorClassIdentifier:
enemyUnitStatDataList:
- <Idx>k__BackingField: enemy_archer_unit_001
<CaptainStatIdx>k__BackingField: enemy_stat_captain_001
<SailorStatIdx>k__BackingField: enemy_stat_sailor_001
<UnitName>k__BackingField: EnemyArcherUnit001
<SailorCount>k__BackingField: 5
<AttackerType>k__BackingField: 1
<OffenseType>k__BackingField: -1
<DefenseType>k__BackingField: 3
<EnemyAiList>k__BackingField: []
- <Idx>k__BackingField: enemy_sword_knight_unit_001
<CaptainStatIdx>k__BackingField: enemy_stat_captain_004
<SailorStatIdx>k__BackingField: enemy_stat_sailor_004
<UnitName>k__BackingField: EnemySwordKnightUnit001
<SailorCount>k__BackingField: 11
<AttackerType>k__BackingField: 1
<OffenseType>k__BackingField: -1
<DefenseType>k__BackingField: 2
<EnemyAiList>k__BackingField: []
- <Idx>k__BackingField: enemy_swordman_unit_001
<CaptainStatIdx>k__BackingField: enemy_stat_captain_005
<SailorStatIdx>k__BackingField: enemy_stat_sailor_005
<UnitName>k__BackingField: EnemySwordmanUnit001
<SailorCount>k__BackingField: 8
<AttackerType>k__BackingField: 1
<OffenseType>k__BackingField: -1
<DefenseType>k__BackingField: 0
<EnemyAiList>k__BackingField: []
- <Idx>k__BackingField: enemy_archer_test
<CaptainStatIdx>k__BackingField: enemy_stat_captain_test
<SailorStatIdx>k__BackingField: enemy_stat_archer_test
<UnitName>k__BackingField: EnemyArcherTest
<SailorCount>k__BackingField: 3
<AttackerType>k__BackingField: 1
<OffenseType>k__BackingField: -1
<DefenseType>k__BackingField: 2
<EnemyAiList>k__BackingField: []
- <Idx>k__BackingField:
<CaptainStatIdx>k__BackingField:
<SailorStatIdx>k__BackingField:
<UnitName>k__BackingField:
<SailorCount>k__BackingField: 0
<AttackerType>k__BackingField: -1
<OffenseType>k__BackingField: -1
<DefenseType>k__BackingField: -1
<EnemyAiList>k__BackingField: []