OldBlueWater/BlueWater/Assets/02.Scripts/Skill/Data/SkillIndicatorData.cs
NTG_Lenovo b0650b9eb3 #44 스킬 시스템 구현 중
+ Skill관련 image, material, shader 추가
+ ISkill 인터페이스 삭제
+ ActiveSkill 메커니즘 변경
+ RadiusActiveSkill 구현
2023-11-21 04:48:09 +09:00

16 lines
653 B
C#

using Sirenix.OdinInspector;
using UnityEngine;
// ReSharper disable once CheckNamespace
namespace BlueWaterProject
{
[CreateAssetMenu(fileName = "SkillIndicatorData", menuName = "ScriptableObjects/Skills/SkillIndicatorData", order = 1)]
public class SkillIndicatorData : ScriptableObject
{
[field: Title("Materials")]
[field: SerializeField] public Material RadiusIndicator { get; set; }
[field: SerializeField] public Material AreaIndicator { get; set; }
[field: SerializeField] public Material ConeIndicator { get; set; }
[field: SerializeField] public Material LineIndicator { get; set; }
}
}