
+ Skill관련 image, material, shader 추가 + ISkill 인터페이스 삭제 + ActiveSkill 메커니즘 변경 + RadiusActiveSkill 구현
16 lines
653 B
C#
16 lines
653 B
C#
using Sirenix.OdinInspector;
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using UnityEngine;
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// ReSharper disable once CheckNamespace
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namespace BlueWaterProject
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{
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[CreateAssetMenu(fileName = "SkillIndicatorData", menuName = "ScriptableObjects/Skills/SkillIndicatorData", order = 1)]
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public class SkillIndicatorData : ScriptableObject
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{
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[field: Title("Materials")]
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[field: SerializeField] public Material RadiusIndicator { get; set; }
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[field: SerializeField] public Material AreaIndicator { get; set; }
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[field: SerializeField] public Material ConeIndicator { get; set; }
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[field: SerializeField] public Material LineIndicator { get; set; }
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}
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} |