OldBlueWater/BlueWater/Assets/NWH/Dynamic Water Physics 2/Models/Ships/Sailboat/SailBoat.prefab
2023-08-01 13:03:57 +09:00

982 lines
30 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1767451103
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1767451104}
- component: {fileID: 1767451106}
- component: {fileID: 1767451105}
- component: {fileID: 1767451107}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1767451104
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1767451103}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.69, z: -7.02}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7725034788199496394}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!20 &1767451106
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1767451103}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!81 &1767451105
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1767451103}
m_Enabled: 1
--- !u!114 &1767451107
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1767451103}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: aed8c99d9552ef84689c55f411f2f0a8, type: 3}
m_Name:
m_EditorClassIdentifier:
target: {fileID: 0}
povType: 1
allowRotation: 1
allowPanning: 1
distance: 11.5
followTargetPitchAndYaw: 1
followTargetRoll: 0
maxDistance: 13
minDistance: 3
zoomSensitivity: 1
rotationSmoothing: 0.02
verticalMaxAngle: 80
verticalMinAngle: -40
rotationSensitivity: {x: 3, y: 3}
panningSensitivity: {x: 0.06, y: 0.06}
initXRotation: 0
initYRotation: 0
targetPositionOffset: {x: 0, y: 2, z: 0}
useShake: 1
shakeMaxOffset: 0.2
shakeIntensity: 0.125
shakeSmoothing: 0.3
shakeAxisIntensity: {x: 1, y: 0.5, z: 1}
--- !u!1 &1801316348
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1801316349}
m_Layer: 0
m_Name: ForcePoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1801316349
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1801316348}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.009, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7725034788118562301}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7725034786228580853
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7725034786228580852}
- component: {fileID: 7725034786228580841}
- component: {fileID: 7725034786228580854}
- component: {fileID: 7725034786228580855}
m_Layer: 0
m_Name: SailSurface
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7725034786228580852
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786228580853}
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: -0.1, y: 0.317, z: 0.1}
m_LocalScale: {x: 0.45162, y: 1.2443929, z: 30.182169}
m_Children: []
m_Father: {fileID: 7725034788118562301}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!33 &7725034786228580841
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786228580853}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7725034786228580854
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786228580853}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &7725034786228580855
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786228580853}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &7725034786535899393
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7725034786535899392}
- component: {fileID: 7725034786535899397}
- component: {fileID: 7725034786535899394}
- component: {fileID: 7725034786535899395}
- component: {fileID: 7725034786535899396}
m_Layer: 0
m_Name: Keel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7725034786535899392
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786535899393}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.9496069, z: 0}
m_LocalScale: {x: 0.06344407, y: 1.3314664, z: 1.0622}
m_Children: []
m_Father: {fileID: 7725034788199496394}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7725034786535899397
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786535899393}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7725034786535899394
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786535899393}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &7725034786535899395
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786535899393}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &7725034786535899396
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786535899393}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9118365f988afd4419c64e108a8bbc64, type: 3}
m_Name:
m_EditorClassIdentifier:
finalForceCoefficient: 1
finalTorqueCoefficient: 1
defaultWaterHeight: 0
defaultWaterNormal: {x: 0, y: 1, z: 0}
defaultWaterFlow: {x: 0, y: 0, z: 0}
calculateWaterHeights: 1
calculateWaterNormals: 0
calculateWaterFlows: 0
fluidDensity: 1030
buoyantForceCoefficient: 1
slamForceCoefficient: 1
suctionForceCoefficient: 1
hydrodynamicForceCoefficient: 1
velocityDotPower: 1
skinDragCoefficient: 0.01
convexifyMesh: 1
simplifyMesh: 1
weldColocatedVertices: 1
targetTriangleCount: 64
originalMesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
serializedSimulationMesh:
vertices:
- {x: 0.5, y: 0.5, z: -0.5}
- {x: -0.5, y: -0.5, z: -0.5}
- {x: -0.5, y: 0.5, z: 0.5}
- {x: 0.5, y: -0.5, z: -0.5}
- {x: -0.5, y: -0.5, z: 0.5}
- {x: 0.5, y: -0.5, z: 0.5}
- {x: -0.5, y: 0.5, z: -0.5}
- {x: 0.5, y: 0.5, z: 0.5}
triangles: 010000000200000006000000060000000200000000000000000000000100000006000000030000000100000000000000050000000300000000000000010000000300000005000000000000000200000007000000070000000500000000000000020000000500000007000000040000000200000001000000050000000400000001000000020000000400000005000000
triangleCount: 0
vertexCount: 0
targetRigidbody: {fileID: 7725034788199496397}
submergedVolume: 0
--- !u!1 &7725034786700592740
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7725034786700592743}
- component: {fileID: 7725034786700592792}
- component: {fileID: 7725034786700592793}
- component: {fileID: 7725034786700592742}
- component: {fileID: 7725034786700592795}
m_Layer: 0
m_Name: Hull
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7725034786700592743
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786700592740}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.6081, y: 2.1892, z: 1.0622}
m_Children: []
m_Father: {fileID: 7725034788199496394}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &7725034786700592792
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786700592740}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7725034786700592793
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786700592740}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!136 &7725034786700592742
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786700592740}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.5
m_Height: 2
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &7725034786700592795
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786700592740}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9118365f988afd4419c64e108a8bbc64, type: 3}
m_Name:
m_EditorClassIdentifier:
finalForceCoefficient: 1
finalTorqueCoefficient: 1
defaultWaterHeight: 0
defaultWaterNormal: {x: 0, y: 1, z: 0}
defaultWaterFlow: {x: 0, y: 0, z: 0}
calculateWaterHeights: 1
calculateWaterNormals: 0
calculateWaterFlows: 0
fluidDensity: 1030
buoyantForceCoefficient: 1
slamForceCoefficient: 1
suctionForceCoefficient: 1
hydrodynamicForceCoefficient: 1
velocityDotPower: 1
skinDragCoefficient: 0.01
convexifyMesh: 1
simplifyMesh: 1
weldColocatedVertices: 1
targetTriangleCount: 64
originalMesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
serializedSimulationMesh:
vertices:
- {x: -0.000000015907805, y: 0.6962755, z: 0.4597644}
- {x: -0.10106131, y: -0.9896768, z: 0.00000005542417}
- {x: 0.4264029, y: -0.6845815, z: 0.1844289}
- {x: -0.000000015907805, y: 0.95991695, z: -0.19612296}
- {x: -0.2491609, y: 0.8546736, z: -0.2491609}
- {x: 0.249161, y: 0.8546736, z: -0.2491609}
- {x: 0.3322245, y: 0.6707435, z: -0.33222446}
- {x: 0.101061426, y: 0.98967695, z: 0.000000026987681}
- {x: 0.10106157, y: -0.9896768, z: 0.00000005542417}
- {x: 0.249161, y: 0.8546736, z: 0.24916099}
- {x: 0.17059088, y: -0.83264786, z: -0.33222443}
- {x: 0.000000060386135, y: -0.60148454, z: -0.48952436}
- {x: 0.19250757, y: 0.5949101, z: -0.45145243}
- {x: 0.3322245, y: -0.67101425, z: -0.33222446}
- {x: 0.41345316, y: -0.7810512, z: 0.00000005559791}
- {x: 0.41345313, y: 0.78105116, z: 0.000000026987681}
- {x: -0.34788772, y: -0.84831107, z: -0.08829316}
- {x: -0.08829313, y: -0.84831107, z: -0.34788767}
- {x: 0.2491609, y: -0.8546735, z: 0.24916099}
- {x: -0.24916098, y: -0.8546735, z: 0.24916099}
- {x: -0.45976433, y: -0.69627553, z: 0.00000005472919}
- {x: -0.45145246, y: 0.5949101, z: -0.1925075}
- {x: 0.00000009853311, y: -0.781051, z: 0.41345322}
- {x: -0.19250755, y: 0.5949101, z: 0.45145243}
- {x: -0.34788767, y: 0.8480405, z: 0.088293284}
- {x: -0.09901326, y: 0.97998625, z: 0.09901333}
- {x: 0.3322245, y: 0.6707435, z: 0.33222458}
- {x: 0.18442896, y: -0.6845815, z: 0.42640296}
- {x: -0.3322245, y: 0.6707435, z: -0.33222446}
- {x: -0.3322245, y: -0.67101425, z: -0.33222446}
- {x: -0.000000015907805, y: 0.6962755, z: -0.45976427}
- {x: -0.3322245, y: 0.6707435, z: 0.33222458}
- {x: -0.3322245, y: -0.67074347, z: 0.33222458}
- {x: -0.4597644, y: 0.6962755, z: 0.000000028030144}
triangles: 1600000017000000200000001f0000001700000000000000170000001f0000002000000000000000170000001b0000001b00000017000000160000001b0000001a00000000000000020000001a0000001b0000001b00000012000000020000001b00000016000000120000001600000013000000010000001300000016000000200000000a0000000b0000000d000000020000000f0000001a0000001a000000090000000000000007000000090000000f0000001a0000000f000000090000001e0000000c0000000b0000000d0000000c000000060000000b0000000c0000000d00000005000000060000000c000000050000000c0000001e0000000f000000060000000500000005000000070000000f0000001c00000015000000040000001e0000001c00000004000000150000001c0000001d0000001d0000001c0000000b0000000b0000001c0000001e000000010000000800000016000000080000001200000016000000110000000800000001000000110000000a00000008000000110000000b0000000a0000000b000000110000001d00000021000000200000001f00000004000000150000002100000021000000150000001400000014000000200000002100000014000000150000001d00000020000000140000001300000000000000190000001f000000000000000900000019000000190000000900000007000000020000000e0000000f0000000e0000000d000000060000000f0000000e00000006000000120000000e00000002000000080000000e00000012000000080000000a0000000e0000000a0000000d0000000e0000000700000005000000030000001e000000040000000300000003000000050000001e0000000300000004000000190000001900000007000000030000000100000010000000110000001d000000110000001000000010000000140000001d0000001300000010000000010000001000000013000000140000001f0000001900000018000000210000001f00000018000000040000001800000019000000210000001800000004000000
triangleCount: 0
vertexCount: 0
targetRigidbody: {fileID: 7725034788199496397}
submergedVolume: 0
--- !u!1 &7725034786954858865
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7725034786954858864}
- component: {fileID: 7725034786954858869}
- component: {fileID: 7725034786954858866}
- component: {fileID: 7725034786954858867}
- component: {fileID: 7725034786954858868}
m_Layer: 0
m_Name: Rudder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7725034786954858864
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786954858865}
m_LocalRotation: {x: 0.0000000745058, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.47, z: -2.63}
m_LocalScale: {x: 0.06344407, y: 1.4400238, z: 0.8025339}
m_Children: []
m_Father: {fileID: 7725034788199496394}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7725034786954858869
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786954858865}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7725034786954858866
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786954858865}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &7725034786954858867
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786954858865}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &7725034786954858868
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034786954858865}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9118365f988afd4419c64e108a8bbc64, type: 3}
m_Name:
m_EditorClassIdentifier:
finalForceCoefficient: 1
finalTorqueCoefficient: 1
defaultWaterHeight: 0
defaultWaterNormal: {x: 0, y: 1, z: 0}
defaultWaterFlow: {x: 0, y: 0, z: 0}
calculateWaterHeights: 1
calculateWaterNormals: 0
calculateWaterFlows: 0
fluidDensity: 1030
buoyantForceCoefficient: 1
slamForceCoefficient: 1
suctionForceCoefficient: 1
hydrodynamicForceCoefficient: 1
velocityDotPower: 1
skinDragCoefficient: 0.01
convexifyMesh: 1
simplifyMesh: 1
weldColocatedVertices: 1
targetTriangleCount: 64
originalMesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
serializedSimulationMesh:
vertices:
- {x: 0.5, y: 0.5, z: -0.5}
- {x: -0.5, y: -0.5, z: -0.5}
- {x: -0.5, y: 0.5, z: 0.5}
- {x: 0.5, y: -0.5, z: -0.5}
- {x: -0.5, y: -0.5, z: 0.5}
- {x: 0.5, y: -0.5, z: 0.5}
- {x: -0.5, y: 0.5, z: -0.5}
- {x: 0.5, y: 0.5, z: 0.5}
triangles: 010000000200000006000000060000000200000000000000000000000100000006000000030000000100000000000000050000000300000000000000010000000300000005000000000000000200000007000000070000000500000000000000020000000500000007000000040000000200000001000000050000000400000001000000020000000400000005000000
triangleCount: 0
vertexCount: 0
targetRigidbody: {fileID: 7725034788199496397}
submergedVolume: 0
--- !u!1 &7725034788118562298
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7725034788118562301}
- component: {fileID: 7725034788118562302}
- component: {fileID: 7725034788118562303}
- component: {fileID: 7725034788118562300}
- component: {fileID: 821463847}
m_Layer: 0
m_Name: Sail
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7725034788118562301
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034788118562298}
m_LocalRotation: {x: 0, y: 0.42000648, z: 0, w: 0.9075211}
m_LocalPosition: {x: 0, y: 2.255, z: 0}
m_LocalScale: {x: 0.074437, y: 1.7674308, z: 0.074437}
m_Children:
- {fileID: 7725034786228580852}
- {fileID: 1801316349}
m_Father: {fileID: 7725034788199496394}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 49.67, z: 0}
--- !u!33 &7725034788118562302
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034788118562298}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7725034788118562303
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034788118562298}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!136 &7725034788118562300
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034788118562298}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.5000001
m_Height: 2
m_Direction: 1
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
--- !u!114 &821463847
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034788118562298}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d69fd51567bf2794e97417e3614dc5bc, type: 3}
m_Name:
m_EditorClassIdentifier:
sailWidth: 3
sailHeight: 3
liftCoefficient: 1
dragCoefficient: 0
airDensity: 1.225
trueWind: {x: 0, y: 0, z: 0}
sailDirection: {x: 0, y: 0, z: 0}
forcePointTransform: {fileID: 1801316349}
shipVelocity: {x: 0, y: 0, z: 0}
rotationSpeed: 60
sailForce: {x: 0, y: 0, z: 0}
apparentWind: {x: 0, y: 0, z: 0}
angleOfAttack: 0
--- !u!1 &7725034788199496395
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7725034788199496394}
- component: {fileID: 7725034788199496397}
- component: {fileID: 7725034788199496396}
- component: {fileID: 341506005}
- component: {fileID: 341506007}
m_Layer: 0
m_Name: SailBoat
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7725034788199496394
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034788199496395}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -6.4, y: 0, z: 23.49}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7725034786700592743}
- {fileID: 7725034786535899392}
- {fileID: 7725034788118562301}
- {fileID: 7725034786954858864}
- {fileID: 1767451104}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &7725034788199496397
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034788199496395}
serializedVersion: 2
m_Mass: 600
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &7725034788199496396
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034788199496395}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 818177d2061f4558b66bee63b4cc78f6, type: 3}
m_Name:
m_EditorClassIdentifier:
useDefaultMass: 1
useMassAffectors: 0
baseMass: 800
combinedMass: 800
dimensions: {x: 7.20405, y: 5.5031376, z: 25.6792}
useDefaultCenterOfMass: 0
centerOfMass: {x: 0, y: -2, z: -0.21}
centerOfMassOffset: {x: 0, y: 0, z: 0}
combinedCenterOfMass: {x: 0, y: -2, z: -0.21}
useDefaultInertia: 1
inertiaTensor: {x: 1253.0795, y: 1157.6082, z: 332.52353}
combinedInertiaTensor: {x: 0, y: 0, z: 0}
--- !u!114 &341506005
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034788199496395}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: af2bc5d8f141b104a9901ec12c3b4527, type: 3}
m_Name:
m_EditorClassIdentifier:
dropOnStart: 1
forceCoefficient: 10
zeroForceRadius: 2
dragForce: 500
localAnchorPoint: {x: 0, y: 0, z: 0}
--- !u!114 &341506007
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7725034788199496395}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 77ee6fd95967d0147b2d02dfdf766d7b, type: 3}
m_Name:
m_EditorClassIdentifier:
onCameraEnterVehicle:
m_PersistentCalls:
m_Calls: []
onCameraExitVehicle:
m_PersistentCalls:
m_Calls: []
onMultiplayerStatusChanged:
m_PersistentCalls:
m_Calls: []
referenceWaterObject: {fileID: 7725034786700592795}
input:
autoSetInput: 1
states:
steering: 0
throttle: 0
throttle2: 0
throttle3: 0
throttle4: 0
sternThruster: 0
bowThruster: 0
submarineDepth: 0
rotateSail: 0
engineStartStop: 0
anchor: 0
changeShip: 0
changeCamera: 0
modifyInputCallback:
m_PersistentCalls:
m_Calls: []
engines: []
rudders:
- name: Rudder
rudderTransform: {fileID: 7725034786954858864}
maxAngle: 35
rotationSpeed: 45
localRotationAxis: {x: 0, y: 1, z: 0}
thrusters: []
dropAnchorWhenInactive: 1
weighAnchorWhenActive: 1
stabilizeRoll: 0
stabilizePitch: 0
maxStabilizationTorqueAngle: 20
rollStabilizationMaxTorque: 3000
pitchStabilizationMaxTorque: 0
onShipInitialized:
m_PersistentCalls:
m_Calls: []