OldBlueWater/BlueWater/Assets/PixelHeroes/Scripts/CharacterScripts/AnimationState.cs
2023-09-26 15:24:34 +09:00

18 lines
360 B
C#

namespace Assets.PixelHeroes.Scripts.CharacterScripts
{
/// <summary>
/// Animation state. The same parameter controls animation transitions.
/// </summary>
public enum AnimationState
{
Idle,
Ready,
Walking,
Running,
Jumping,
Blocking,
Crawling,
Climbing,
Dead
}
}