OldBlueWater/BlueWater/Assets/02.Scripts/Tycoon/Seat.cs
2024-02-16 01:26:08 +09:00

18 lines
410 B
C#

using System;
using UnityEngine;
namespace BlueWaterProject
{
public class Seat : MonoBehaviour
{
public Transform Transform { get; }
public GameObject Dirty { get; set; }
public bool IsUsing { get; set; } = false;
public bool IsDirty { get; set; } = false;
private void Awake()
{
Dirty = transform.GetChild(0).gameObject;
}
}
}