OldBlueWater/BlueWater/Assets/03.Materials
NTG 8e5cf1a294 Closes #188
+ 물고기 스팟의 이펙트가 생성된 자리에서 움직이지 않게 변경됩니다.
+ Boids 클래스에서 isUsingDynamicHeight을 true로 하게되면 흔들리는 물의 높이에 맞춰서 파티클이 보여집니다.
+ Ocean 씬에도 Particle 전용 카메라를 만들어서 Particle을 앞쪽에 보이게 설정하였습니다.
  ㄴ 오브젝트(Ground 등) 뒤에서도 파티클이 보이는 문제를 해결해야합니다.
+ ShipPlayer의 Cannon관련 로직을 Cannon 클래스로 모두 옮겼습니다.
+ New Input System Action 중, Mouse0, Mouse1로 사용하던 이름을 변경하였습니다.
+ Combat 씬에 보스 맵에서 주인공 스킬을 테스트 할 수 있게 몬스터를 배치하였습니다.
2024-01-31 15:18:27 +09:00
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Boids #Closes #101 #102 #103 #111 #117 #118 2024-01-15 02:24:48 +09:00
Character [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
InShip [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
Particle Closes #141 배 물결 이펙트 수정 2024-01-18 01:00:48 +09:00
Ship [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
Skill [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
Tycoon #132 Ready for pay with table 2024-01-17 03:26:40 +09:00
Water #98 New Ocean Material and Wave System 2023-12-19 11:31:29 +09:00
BadNorthTest.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
BadNorthTest.mat.meta #13 bug fix and test shader 2023-08-16 10:38:47 +09:00
Boids.meta #70 물고기 Boids(군집) 적용 중 2023-12-28 16:29:52 +09:00
CannonLine.mat Closes #188 2024-01-31 15:18:27 +09:00
CannonLine.mat.meta Closes #188 2024-01-31 15:18:27 +09:00
Character.meta #37 OrderToPrisonState, RestorePreviousState and Light setting 2023-10-26 17:52:06 +09:00
House_Burnt.png #13 bug fix and test shader 2023-08-16 10:38:47 +09:00
House_Burnt.png.meta #13 bug fix and test shader 2023-08-16 10:38:47 +09:00
House.fbx #13 bug fix and test shader 2023-08-16 10:38:47 +09:00
House.fbx.meta #13 bug fix and test shader 2023-08-16 10:38:47 +09:00
House.png #13 bug fix and test shader 2023-08-16 10:38:47 +09:00
House.png.meta #45 Housing Object and new inship house 2023-11-13 15:48:15 +09:00
InShip.meta #45 Housing Object and new inship house 2023-11-13 15:48:15 +09:00
InteractionArea.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
InteractionArea.mat.meta #31 Assault mode camera view 2023-09-18 14:06:11 +09:00
Map_01.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
Map_01.mat.meta #43 기본 보스 구성 중 2023-11-21 04:48:10 +09:00
Map_02.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
Map_02.mat.meta #43 기본 보스 구성 중 2023-11-21 04:48:10 +09:00
MeleeAttackTrail.mat #42 플레이어 수동 제어 변경 2023-10-25 16:32:57 +09:00
MeleeAttackTrail.mat.meta #42 플레이어 수동 제어 변경 2023-10-25 16:32:57 +09:00
New Material 1.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
New Material 1.mat.meta Closes #81 Restaurant floor 2023-12-14 23:58:32 +09:00
Particle.meta Closes #141 배 물결 이펙트 수정 2024-01-18 01:00:48 +09:00
Ship.meta #78 대포 쏘기 만드는 중 2023-12-15 16:19:02 +09:00
Skill.meta Spine 런타임 에셋 추가 2023-11-01 16:39:12 +09:00
SpeedLines.mat #Closes #101 #102 #103 #111 #117 #118 2024-01-15 02:24:48 +09:00
SpeedLines.mat.meta #Closes #101 #102 #103 #111 #117 #118 2024-01-15 02:24:48 +09:00
TestChannelShader.shadergraph #13 bug fix and test shader 2023-08-16 10:38:47 +09:00
TestChannelShader.shadergraph.meta #13 bug fix and test shader 2023-08-16 10:38:47 +09:00
TestRoof_DM.mat #11 Extra Material Of Quibli 2023-08-02 22:48:17 +09:00
TestRoof_DM.mat.meta #11 Extra Material Of Quibli 2023-08-02 22:48:17 +09:00
TestRoof_SJ.mat 메터리얼 색깔 입력, 테스트 씬 수정 2023-08-03 14:50:08 +09:00
TestRoof_SJ.mat.meta #11 Extra Material Of Quibli 2023-08-02 22:48:17 +09:00
TestRoof_temp.mat #11 Extra Material Of Quibli 2023-08-02 22:48:17 +09:00
TestRoof_temp.mat.meta #11 Extra Material Of Quibli 2023-08-02 22:48:17 +09:00
Tycoon.meta Closes #81 Restaurant floor 2023-12-14 23:58:32 +09:00
UiOutLineTest.shadergraph #13 bug fix and test shader 2023-08-16 10:38:47 +09:00
UiOutLineTest.shadergraph.meta #13 bug fix and test shader 2023-08-16 10:38:47 +09:00
WallCutout.mat [UNITY] unity version update 23.2.3f1 2024-01-03 15:34:33 +09:00
WallCutout.mat.meta #45 Housing Object and new inship house 2023-11-13 15:48:15 +09:00
Water.meta #6 Add Toon Water And GerstnerWave / InputAction Change 2023-08-03 02:10:40 +09:00