OldBlueWater/BlueWater/Assets/07.Animation
NTG 88f970c2d9 closed #10, #14
1. 화살이 충돌하는 과정에서 버벅이는 버그 수정
2. 원거리 Ai(궁수) 공격 충돌 테스트 완료
3. 화살을 발사하는 구조 변경
기존 : 애니메이션 실행 후 일정 시간이 지나면 화살을 발사(렉걸리는 경우 싱크가 안맞음)
변경 후 : 애니메이션 클립을 복제해 애니메이션에 event를 추가하여 일정한 순간에 화살을 발사하게 변경(싱크 맞춤)
2023-08-11 03:03:23 +09:00
..
archer_04_attack_A.anim closed #10, #14 2023-08-11 03:03:23 +09:00
archer_04_attack_A.anim.meta closed #10, #14 2023-08-11 03:03:23 +09:00
archer_04_attack_B.anim closed #10, #14 2023-08-11 03:03:23 +09:00
archer_04_attack_B.anim.meta closed #10, #14 2023-08-11 03:03:23 +09:00
Archer.controller closed #10, #14 2023-08-11 03:03:23 +09:00
Archer.controller.meta closed #1 add prefab of ai(Pirate, Enemy) 2023-08-02 16:45:11 +09:00
AttackAvatarMask.mask 1. Add Navigation Package 2023-08-01 15:39:04 +09:00
AttackAvatarMask.mask.meta 1. Add Navigation Package 2023-08-01 15:39:04 +09:00
Axeman.controller closed #1 add prefab of ai(Pirate, Enemy) 2023-08-02 16:45:11 +09:00
Axeman.controller.meta closed #1 add prefab of ai(Pirate, Enemy) 2023-08-02 16:45:11 +09:00
SpearKnight.controller closed #1 add prefab of ai(Pirate, Enemy) 2023-08-02 16:45:11 +09:00
SpearKnight.controller.meta closed #1 add prefab of ai(Pirate, Enemy) 2023-08-02 16:45:11 +09:00
Spearman.controller 1. Add Navigation Package 2023-08-01 15:39:04 +09:00
Spearman.controller.meta 1. Add Navigation Package 2023-08-01 15:39:04 +09:00
SwordKnight.controller closed #1 add prefab of ai(Pirate, Enemy) 2023-08-02 16:45:11 +09:00
SwordKnight.controller.meta closed #1 add prefab of ai(Pirate, Enemy) 2023-08-02 16:45:11 +09:00
Swordman.controller closed #1 add prefab of ai(Pirate, Enemy) 2023-08-02 16:45:11 +09:00
Swordman.controller.meta closed #1 add prefab of ai(Pirate, Enemy) 2023-08-02 16:45:11 +09:00