
Additional commit content 1. Modified ObjectPool Function(OnReleaseArrow and naming). 2. Modified hitBox tag in aiPrefab. 3. Modified Physics layer. 4. Modified TargetInfo variable from TargetTransform variable in FieldOfView script. 5. Added GetCurrentHp() in IAiStat script.
49 lines
461 B
Plaintext
49 lines
461 B
Plaintext
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!78 &1
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TagManager:
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serializedVersion: 2
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tags:
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- Ship
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- Ground
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- Stair
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- Enemy
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- Pirate
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layers:
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- Default
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- Ignore Raycast
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- Ground
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- UI
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- Player
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- Pirate
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- Enemy
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- Weapon
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- HitBox
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m_SortingLayers:
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- name: Default
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