OldBlueWater/BlueWater/Assets/AstarPathfindingProject/ExampleScenes/Example12_Procedural
NTG_Lenovo 7380e480cc closed #1 add prefab of ai(Pirate, Enemy)
#7 add AiController and fixing script
2023-08-02 16:45:11 +09:00
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cylinder.fbx Add AStar Asset 2023-08-01 15:49:57 +09:00
cylinder.fbx.meta Add AStar Asset 2023-08-01 15:49:57 +09:00
Procedural.unity Add AStar Asset 2023-08-01 15:49:57 +09:00
Procedural.unity.meta Add AStar Asset 2023-08-01 15:49:57 +09:00
ProceduralGround.prefab Add AStar Asset 2023-08-01 15:49:57 +09:00
ProceduralGround.prefab.meta Add AStar Asset 2023-08-01 15:49:57 +09:00
ProceduralPrefab1.prefab Add AStar Asset 2023-08-01 15:49:57 +09:00
ProceduralPrefab1.prefab.meta Add AStar Asset 2023-08-01 15:49:57 +09:00
ProceduralPrefab2.prefab Add AStar Asset 2023-08-01 15:49:57 +09:00
ProceduralPrefab2.prefab.meta Add AStar Asset 2023-08-01 15:49:57 +09:00
ProceduralPrefab3.prefab Add AStar Asset 2023-08-01 15:49:57 +09:00
ProceduralPrefab3.prefab.meta Add AStar Asset 2023-08-01 15:49:57 +09:00
ProceduralPrefab4.prefab Add AStar Asset 2023-08-01 15:49:57 +09:00
ProceduralPrefab4.prefab.meta Add AStar Asset 2023-08-01 15:49:57 +09:00
ProceduralWorld.cs Add AStar Asset 2023-08-01 15:49:57 +09:00
ProceduralWorld.cs.meta Add AStar Asset 2023-08-01 15:49:57 +09:00
TopDownOverlay.mat closed #1 add prefab of ai(Pirate, Enemy) 2023-08-02 16:45:11 +09:00
TopDownOverlay.mat.meta Add AStar Asset 2023-08-01 15:49:57 +09:00