13 lines
358 B
C#
13 lines
358 B
C#
using UnityEngine;
|
|
|
|
// ReSharper disable once CheckNamespace
|
|
namespace BlueWaterProject
|
|
{
|
|
public class Player : BaseCharacter, IDamageable
|
|
{
|
|
public void TakeDamage(float attackerPower, float attackerShieldPenetrationRate = default, Vector3? attackPos = null)
|
|
{
|
|
throw new System.NotImplementedException();
|
|
}
|
|
}
|
|
} |