26 lines
622 B
C#
26 lines
622 B
C#
using System.Collections;
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using System.Collections.Generic;
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using Cinemachine;
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using Sirenix.OdinInspector;
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using UnityEngine;
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public class CameraController : MonoBehaviour
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{
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[Required("드렛지 카메라를 넣어주세요.")]
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public CinemachineVirtualCamera dredgeCam;
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[Required("습격모드 카메라를 넣어주세요.")]
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public CinemachineVirtualCamera assaultCam;
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public void CamAssaultMode()
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{
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dredgeCam.Priority = 0;
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assaultCam.Priority = 1;
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}
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public void CamDredgeMode()
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{
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dredgeCam.Priority = 1;
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assaultCam.Priority = 0;
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}
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}
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