OldBlueWater/BlueWater/Assets/02.Scripts/Character2D/Player2D/Player.cs
2023-09-27 11:55:13 +09:00

13 lines
360 B
C#

using UnityEngine;
// ReSharper disable once CheckNamespace
namespace BlueWaterProject
{
public class Player : BaseCharacter2D, IDamageable
{
public void TakeDamage(float attackerPower, float attackerShieldPenetrationRate = default, Vector3? attackPos = null)
{
throw new System.NotImplementedException();
}
}
}