OldBlueWater/BlueWater/Assets/02.Scripts/Utility/GlobalValue.cs
NTG 6438ca89a0 closed #27 AiView, AiStat, Unit, Card SO 추가
1.enum 변수들 NONE = 0 -> NONE = -1 변경
2.meleeWeapon -> closeWeapon 이름 변경
3.BaseCharacter(기본캐릭터) 조립형 프리팹 수정
2023-08-29 04:52:23 +09:00

24 lines
525 B
C#

public class GlobalValue
{
public const int CARD_DATA_CAPACITY = 50;
public const int AI_VIEW_DATA_CAPACITY = 50;
public const int AI_STAT_DATA_CAPACITY = 50;
public const int UNIT_CAPACITY = 50;
public const int ONE_UNIT_CAPACITY = 16;
public enum UnitType
{
NONE = -1,
ARCHER_E,
SPEAR_KNIGHT_E,
SPEARMAN_E,
SWORD_KNIGHT_E,
SWORDMAN_E,
ARCHER_P,
AXEMAN_P,
SPEARMAN_P,
SWORD_KNIGHT_P,
SWORDMAN_P
}
}