OldBlueWater/BlueWater/Assets/StylizedWater2/Runtime
2024-01-04 13:53:13 +09:00
..
DynamicEffects Closes #77 2023-12-15 15:15:44 +09:00
Rendering [ASSETS] Update all assets (Dialog, SPUM, SW2) 2024-01-04 13:53:13 +09:00
Underwater Closes #81 Restaurant floor 2023-12-14 23:58:32 +09:00
AlignToWaves.cs Closes #77 2023-12-15 15:15:44 +09:00
AlignToWaves.cs.meta [ASSETS] Update all assets (Dialog, SPUM, SW2) 2024-01-04 13:53:13 +09:00
Buoyancy.cs Closes #77 2023-12-15 15:15:44 +09:00
Buoyancy.cs.meta [ASSETS] Update all assets (Dialog, SPUM, SW2) 2024-01-04 13:53:13 +09:00
DynamicEffects.meta Closes #81 Restaurant floor 2023-12-14 23:58:32 +09:00
PipelineUtilities.cs Closes #77 2023-12-15 15:15:44 +09:00
PipelineUtilities.cs.meta [ASSETS] Update all assets (Dialog, SPUM, SW2) 2024-01-04 13:53:13 +09:00
Rendering.meta Closes #77 2023-12-15 15:15:44 +09:00
sc.stylizedwater2.runtime.asmdef #45 Housing Object and new inship house 2023-11-13 15:48:15 +09:00
sc.stylizedwater2.runtime.asmdef.meta [ASSETS] Update all assets (Dialog, SPUM, SW2) 2024-01-04 13:53:13 +09:00
StylizedWaterDataProvider.cs Closes #77 2023-12-15 15:15:44 +09:00
StylizedWaterDataProvider.cs.meta [ASSETS] Update all assets (Dialog, SPUM, SW2) 2024-01-04 13:53:13 +09:00
Underwater.meta Closes #81 Restaurant floor 2023-12-14 23:58:32 +09:00
WaterGrid.cs Closes #77 2023-12-15 15:15:44 +09:00
WaterGrid.cs.meta [ASSETS] Update all assets (Dialog, SPUM, SW2) 2024-01-04 13:53:13 +09:00
WaterMesh.cs #45 Housing Object and new inship house 2023-11-13 15:48:15 +09:00
WaterMesh.cs.meta [ASSETS] Update all assets (Dialog, SPUM, SW2) 2024-01-04 13:53:13 +09:00
WaterObject.cs Closes #77 2023-12-15 15:15:44 +09:00
WaterObject.cs.meta [ASSETS] Update all assets (Dialog, SPUM, SW2) 2024-01-04 13:53:13 +09:00
WaveParameters.cs #45 Housing Object and new inship house 2023-11-13 15:48:15 +09:00
WaveParameters.cs.meta [ASSETS] Update all assets (Dialog, SPUM, SW2) 2024-01-04 13:53:13 +09:00