OldBlueWater/BlueWater/Assets/02.Scripts/InShipMapInfo.cs

34 lines
729 B
C#

// ReSharper disable once CheckNamespace
using System;
using UnityEngine;
namespace BlueWaterProject
{
public class InShipMapInfo : MonoBehaviour
{
private GameObject usablePrisonDoor;
public Transform prisonPoint;
private void Init()
{
usablePrisonDoor = GameObject.Find("UsablePrisonDoor");
prisonPoint = GameObject.Find("PrisonPoint").transform;
}
private void Awake()
{
Init();
}
public void OpenPrisonDoor()
{
usablePrisonDoor.SetActive(false);
}
public void ClosePrisonDoor()
{
usablePrisonDoor.SetActive(true);
}
}
}