17 lines
926 B
Plaintext
17 lines
926 B
Plaintext
From README.txt:
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...
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USAGE:
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URP:
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1) Make sure URP v7.1.8+ is installed, import URP.unitypackage by double clicking it.
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2) Your URP Renderer asset > Renderer Features > add SSCCRenderFeature.
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3) Make sure your UniversalRenderPipelineAsset's > Depth Texture is on. Or locally toggle in on in your camera.
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4) Make sure your camera's > Post Processing is on.
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5) Effect will now be enabled by default. You can add SSCC to your Post Process Volume to adjust settings. To disable the effect set Effect Intensity to zero. Done.
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HDRP:
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1) Make sure HDRP v7.1.8+ is installed, import HDRP.unitypackage by double clicking it.
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2) Project Settings > HDRP Default Settings > Custom Post Process Orders (at the bottom) > After Opaque And Sky > add SSCC custom post process.
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3) Effect will now be enabled by default. You can add SSCC to your Post Process Volume to adjust settings. To disable the effect set Effect Intensity to zero. Done.
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