OldBlueWater/BlueWater/Assets/02.Scripts/Tycoon/TycoonCamera.cs

30 lines
664 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using BlueWaterProject;
using Cinemachine;
using UnityEngine;
public class TycoonCamera : MonoBehaviour
{
public CinemachineVirtualCamera baseCam;
private CinemachineTransposer baseCamTransposer;
private void Awake()
{
CameraManager.Inst.TycoonCamera = this;
baseCamTransposer = baseCam.GetComponent<CinemachineTransposer>();
}
public void SetFollow(Transform target)
{
baseCam.Follow = target;
baseCam.LookAt = target;
}
public void SetVerticalFOV(int value)
{
baseCam.m_Lens.FieldOfView = value;
}
}