OldBlueWater/BlueWater/Assets/Lowpoly Style/Cliffy Coast
2024-01-11 20:26:21 +09:00
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0_DemoScenes BlueWater First Push 2023-08-01 13:03:57 +09:00
1_FBX BlueWater First Push 2023-08-01 13:03:57 +09:00
2_Textures #8 UnitController 이용한 Ai 그룹화 테스트 2023-08-16 05:36:04 +09:00
3_Prefabs BlueWater First Push 2023-08-01 13:03:57 +09:00
4_Scripts BlueWater First Push 2023-08-01 13:03:57 +09:00
5_Materials art02 2024-01-11 20:26:21 +09:00
0_DemoScenes.meta BlueWater First Push 2023-08-01 13:03:57 +09:00
1_FBX.meta BlueWater First Push 2023-08-01 13:03:57 +09:00
2_Textures.meta BlueWater First Push 2023-08-01 13:03:57 +09:00
3_Prefabs.meta BlueWater First Push 2023-08-01 13:03:57 +09:00
4_Scripts.meta BlueWater First Push 2023-08-01 13:03:57 +09:00
5_Materials.meta BlueWater First Push 2023-08-01 13:03:57 +09:00
README.txt BlueWater First Push 2023-08-01 13:03:57 +09:00
README.txt.meta BlueWater First Push 2023-08-01 13:03:57 +09:00

Thank you for your purchase!
Here are a few things that are good to know:

Configurable House Creator:
Just add an empty GameObject and assign the "LPS_ConfigureHouse.cs" script to it. Add the HousePartsList (simply choose it by clicking on the little circle), and once you've chosen your settings, hit update to refresh. 
You can also randomize houses to quickly create different houses in a scene.

URP / HDRP Support:
If you want to use this pack for URP or HDRP Render Pipelines, please go to:
Edit->Render Pipeline -> Upgrade Project Materials

Water and Skybox:
If you want to have the same water and skybox as in the demo screenshots, please find the assets here:
Water: 
https://assetstore.unity.com/packages/vfx/shaders/substances/low-poly-water-gpu-79255 (Paid)
https://assetstore.unity.com/packages/tools/particles-effects/lowpoly-water-107563 (Free)
Skybox:
https://assetstore.unity.com/packages/vfx/shaders/free-skybox-extended-shader-107400 (Free)

PostProcessing:
To get the same look as on the demo screenshots, please import the post processing stack from the Package Manager
Window -> Package Manager, install Post Processing
Now you can use the included post processing profile. For convenience, a profile for the old post processing stack is also included.
More info and quick start on how to handle post processing in unity: https://docs.unity3d.com/Packages/com.unity.postprocessing@2.3/manual/index.html


Find more packs like this here: 
https://assetstore.unity.com/publishers/5166

If you need help or support, or need custom models made, you can reach me here:
chunityassets@gmail.com 
https://chassets.wordpress.com/

Best regards,
CH