11 lines
332 B
C#
11 lines
332 B
C#
using UnityEngine;
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public interface IOnSetPreview
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{
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/// <summary>
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/// Called when you set a preview object via the GridSelector class - Note this is only a preview and is not the same object that is placed on the grid
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/// </summary>
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/// <param name="prefab"></param>
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public void OnPreview(GameObject prefab);
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}
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