13 lines
382 B
C#
13 lines
382 B
C#
using UnityEngine;
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public interface IOnBuildingTimedStart
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{
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/// <summary>
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/// Called when a building with a timer is placed via the ObjectPlacer class -
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/// Note: Should be used sparingly as the timed object gets destroyed once the timer is finished
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/// </summary>
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/// <param name="gameObject"></param>
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public void OnTimerStart(GameObject gameObject);
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}
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