10 lines
272 B
C#
10 lines
272 B
C#
using UnityEngine;
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public interface IOnBuildingExit
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{
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/// <summary>
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/// Called when the building exits being hovered via the ObjectSelector class
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/// </summary>
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/// <param name="gameObject"></param>
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public void OnBuildingExit(GameObject gameObject);
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}
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