12 lines
284 B
C#
12 lines
284 B
C#
using UnityEngine;
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public interface IOnBuildingDeselect
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{
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/// <summary>
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/// Called when an object is deselected via the ObjectSelector/GridObjectOptions class
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/// </summary>
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/// <param name="gameObject"></param>
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public void OnDeselect(GameObject gameObject);
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}
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