OldBlueWater/BlueWater/Assets/02.Scripts/Player/Canon.cs
2023-12-11 21:56:43 +09:00

43 lines
709 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Blobcreate.ProjectileToolkit;
using UnityEngine;
using UnityEngine.Animations;
// ReSharper disable once CheckNamespace
namespace BlueWaterProject
{
public class Canon : MonoBehaviour
{
public float power;
public float reloadTime = 1f;
private bool isReloading;
private void Init()
{
}
private void Awake()
{
Init();
}
private void Update()
{
}
public void Fire()
{
}
public void LookAtTarget()
{
}
}
}