OldBlueWater/BlueWater/Assets/02.Scripts/Data/EnemyViewDataSo.cs
2023-09-12 23:46:57 +09:00

12 lines
392 B
C#

using System.Collections.Generic;
using UnityEngine;
// ReSharper disable once CheckNamespace
namespace BlueWaterProject
{
[CreateAssetMenu(fileName = "EnemyViewDataSo", menuName = "ScriptableObjects/EnemyViewData", order = 1)]
public class EnemyViewDataSo : ScriptableObject
{
public List<EnemyView> enemyViewDataList = new(GlobalValue.ENEMY_VIEW_DATA_CAPACITY);
}
}