24 lines
814 B
C#
24 lines
814 B
C#
// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
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// This code can only be used under the standard Unity Asset Store End User License Agreement
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// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
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namespace Doozy.Runtime.UIManager
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{
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/// <summary> Visibility states for components that implement IShowHide </summary>
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public enum VisibilityState
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{
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/// <summary> Is Visible </summary>
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Visible,
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/// <summary> Is Hidden </summary>
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Hidden,
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/// <summary> Show animation - is in the process (transition) of becoming visible </summary>
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IsShowing,
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/// <summary> Hide animation - is in the process (transition) of becoming hidden </summary>
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IsHiding
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}
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}
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