OldBlueWater/BlueWater/Assets/Doozy/Runtime/UIManager/Enums/UISelectionState.cs
2023-08-02 15:08:03 +09:00

26 lines
818 B
C#

// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
namespace Doozy.Runtime.UIManager
{
/// <summary> An enumeration of selected states of objects </summary>
public enum UISelectionState
{
/// <summary> The UI object can be selected </summary>
Normal,
/// <summary> The UI object is highlighted </summary>
Highlighted,
/// <summary> The UI object is pressed </summary>
Pressed,
/// <summary> The UI object is selected </summary>
Selected,
/// <summary> The UI object cannot be selected </summary>
Disabled
}
}