OldBlueWater/BlueWater/Assets/Doozy/Runtime/Reactor/Ticker/TickService.cs
2023-08-02 15:08:03 +09:00

76 lines
2.3 KiB
C#

// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
using System.Collections.Generic;
using Doozy.Runtime.Common.Extensions;
using Doozy.Runtime.Reactor.ScriptableObjects;
using UnityEngine;
using UnityEngine.Events;
// ReSharper disable MemberCanBePrivate.Global
namespace Doozy.Runtime.Reactor.Ticker
{
/// <summary> Tick Service system that ticks every registered IUseTickService interfaces </summary>
public class TickService
{
public static int minFPS => 1;
public static int maxFPS => (int)FPS.MaxFPS;
public float tickInterval { get; private set; }
public int fps { get; private set; }
private readonly List<IUseTickService> m_Targets = new List<IUseTickService>();
private List<IUseTickService> safeTargets { get; }
public UnityAction OnTick;
public TickService(int fps)
{
SetFPS(fps);
safeTargets = new List<IUseTickService>();
}
public void SetFPS(int value)
{
fps = Mathf.Max(minFPS, value);
tickInterval = ReactorSettings.GetTickInterval(value);
}
public void SetFPS(FPS value)
{
SetFPS((int)value);
}
public int registeredTargetsCount =>
m_Targets.Count;
public bool hasRegisteredTargets =>
registeredTargetsCount > 0;
public void Register(IUseTickService target)
{
if (target == null) return;
if (m_Targets.Contains(target)) return;
m_Targets.RemoveNulls();
m_Targets.Add(target);
}
public void Unregister(IUseTickService target)
{
if (target == null) return;
if (!m_Targets.Contains(target)) return;
m_Targets.RemoveNulls();
m_Targets.Remove(target);
}
public void Tick()
{
m_Targets.RemoveNulls();
safeTargets.Clear();
safeTargets.AddRange(m_Targets);
for (int i = 0; i < safeTargets.Count; i++) safeTargets[i].Tick();
OnTick?.Invoke();
}
}
}