OldBlueWater/BlueWater/Assets/Doozy/Runtime/Reactor/Enums/FrameReferenceValue.cs
2023-08-02 15:08:03 +09:00

16 lines
469 B
C#

// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
namespace Doozy.Runtime.Reactor
{
public enum FrameReferenceValue
{
FirstFrame = 0,
LastFrame = 1,
CurrentFrame = 2,
CustomFrame = 3,
CustomProgress = 4
}
}