OldBlueWater/BlueWater/Assets/Doozy/Runtime/Nody/Enums/GraphState.cs
2023-08-02 15:08:03 +09:00

20 lines
631 B
C#

// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
namespace Doozy.Runtime.Nody
{
/// <summary> Defines the states of a graph </summary>
public enum GraphState
{
/// <summary> Graph is waiting to become active </summary>
Idle,
/// <summary> Graph is active </summary>
Running,
/// <summary> Graph is active and paused </summary>
Paused
}
}