OldBlueWater/BlueWater/Assets/Doozy/Runtime/Nody/Enums/ControllerBehaviour.cs
2023-08-02 15:08:03 +09:00

29 lines
991 B
C#

// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
namespace Doozy.Runtime.Nody
{
/// <summary> Defines how a FlowController can behave without any outside input </summary>
public enum ControllerBehaviour
{
/// <summary> Do nothing </summary>
Disabled,
/// <summary> Start the Flow (or Resume if it was paused) </summary>
StartFlow,
/// <summary> Restart the Flow (even if it's paused or running) </summary>
RestartFlow,
/// <summary> Stop the Flow </summary>
StopFlow,
/// <summary> Pause the Flow (if it's running) </summary>
PauseFlow,
/// <summary> Resume the Flow (or Start it it's not paused) </summary>
ResumeFlow
}
}