OldBlueWater/BlueWater/Assets/Doozy/Editor/EditorUI/EditorMicroAnimations.cs
2023-08-02 15:08:03 +09:00

29 lines
1005 B
C#

// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
//.........................
//.....Generated Class.....
//.........................
//.......Do not edit.......
//.........................
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using Doozy.Editor.EditorUI.ScriptableObjects.MicroAnimations;
using UnityEngine;
namespace Doozy.Editor.EditorUI
{
[SuppressMessage("ReSharper", "IdentifierTypo")]
[SuppressMessage("ReSharper", "MemberCanBePrivate.Global")]
[SuppressMessage("ReSharper", "StringLiteralTypo")]
[SuppressMessage("ReSharper", "UnusedType.Global")]
[SuppressMessage("ReSharper", "UnusedMember.Global")]
[SuppressMessage("ReSharper", "InconsistentNaming")]
public static class EditorMicroAnimations
{
}
}