OldBlueWater/BlueWater/Assets/Doozy/Editor/EditorPath.cs
2023-08-02 15:08:03 +09:00

11 lines
444 B
C#

// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
using Doozy.Runtime.Common;
namespace Doozy.Editor
{
/// <summary> Get the path to the '..Doozy/Editor/' folder </summary>
public class EditorPath : BasePathFinder<EditorPath> { }
}