OldBlueWater/BlueWater/Assets/Doozy/Editor/Common/Interfaces/IEditorDataDatabase.cs
2023-08-02 15:08:03 +09:00

15 lines
526 B
C#

// Copyright (c) 2015 - 2023 Doozy Entertainment. All Rights Reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
namespace Doozy.Editor.Common
{
public interface IEditorDataDatabase
{
string databaseName { get; }
string databaseDescription { get; }
void RefreshDatabase(bool saveAssets = true, bool refreshAssetDatabase = false);
}
}