23 lines
369 B
C#
23 lines
369 B
C#
using Blobcreate.ProjectileToolkit.Demo;
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using UnityEngine;
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public class TurnOffGodMode : MonoBehaviour
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{
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public SimpleHealth healthComponent;
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public int limitHealth = 100;
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bool hasTriggered;
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void Update()
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{
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if (Input.GetKeyDown(KeyCode.G))
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{
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if (hasTriggered)
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return;
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healthComponent.MaxHealth = limitHealth;
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hasTriggered = true;
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}
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}
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}
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