+ 부스터 사용시 집중선(SpeedLines) 기능 추가 + 부스터 사용시 카메라 흔들림 효과 기능 추가 + 부스터 사용시 포스트프로세싱(Vignette) 기능 추가 + 부스터 소진시 내부적인 추가 부스터 시간 추가 + 추가 부스터까지 소진시 부스터 쿨타임 적용 ㄴ 기존의 이동속도보다 2배 느려지는 기능 추가 + ShipPlayer(배) 모델링 변경 ㄴ Hand_Painted_Boats(에셋 이름) + 배 변경에 따른 대포(Cannon) 변경 및 로직 수정 ㄴ 대포의 발사 각도 변경 ㄴ 대포의 스피드 변경 + 배의 움직임 로직 변경 ㄴ 일정한 속도로 회전 ㄴ Rigidbody Freeze Rotation + 중형 물고기 모델링 추가 ㄴ HammerHeadShark(망치머리상어) 추가 ㄴ Stingray(가오리) 추가 + Layer(PostProcessing) 추가 + VisualFeedbackManager에 포스트 프로세싱 기능 관련 추가
170 lines
4.7 KiB
Plaintext
170 lines
4.7 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1 &665513925588288320
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 4874816205509271808}
|
|
- component: {fileID: 5402562142639805275}
|
|
- component: {fileID: 2102284208022651341}
|
|
m_Layer: 16
|
|
m_Name: SmallFish
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &4874816205509271808
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 665513925588288320}
|
|
serializedVersion: 2
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children:
|
|
- {fileID: 4663177917130564317}
|
|
m_Father: {fileID: 0}
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!114 &5402562142639805275
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 665513925588288320}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b5a4bdb4c510d354687a785c3f642878, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
<FishInfo>k__BackingField:
|
|
<Name>k__BackingField: "\uACE0\uB4F1\uC5B4"
|
|
<Count>k__BackingField: 0
|
|
<RandomCount>k__BackingField: {x: 1, y: 4}
|
|
obstacleDistance: 10
|
|
viewAngle: 120
|
|
maxNeighbourCount: 10
|
|
neighbourDistance: 6
|
|
avoidAdditionalSpeed: 10
|
|
boidUnitLayer:
|
|
serializedVersion: 2
|
|
m_Bits: 65536
|
|
obstacleLayer:
|
|
serializedVersion: 2
|
|
m_Bits: 2097672
|
|
--- !u!65 &2102284208022651341
|
|
BoxCollider:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 665513925588288320}
|
|
m_Material: {fileID: 0}
|
|
m_IncludeLayers:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
m_ExcludeLayers:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
m_LayerOverridePriority: 0
|
|
m_IsTrigger: 0
|
|
m_ProvidesContacts: 0
|
|
m_Enabled: 1
|
|
serializedVersion: 3
|
|
m_Size: {x: 0.5, y: 0.9, z: 2}
|
|
m_Center: {x: 0, y: 0, z: 0}
|
|
--- !u!1 &5370122689380285007
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 4663177917130564317}
|
|
- component: {fileID: 1579208819468009085}
|
|
- component: {fileID: 1238523984028734065}
|
|
m_Layer: 0
|
|
m_Name: VisualLook
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &4663177917130564317
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5370122689380285007}
|
|
serializedVersion: 2
|
|
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
|
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
|
|
m_ConstrainProportionsScale: 1
|
|
m_Children: []
|
|
m_Father: {fileID: 4874816205509271808}
|
|
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
|
--- !u!33 &1579208819468009085
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5370122689380285007}
|
|
m_Mesh: {fileID: 1391105594336295549, guid: fbd7d2a74f65925409b9760a9b241131, type: 3}
|
|
--- !u!23 &1238523984028734065
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5370122689380285007}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
|
m_RayTracingAccelStructBuildFlags: 1
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: ba438db46799cdc48b7a187f7d42df9e, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|