OldBlueWater/BlueWater/Assets/02.Scripts/Data/So/EnemyUnitDataSo.asset
NTG_Lenovo 243fcbd0ef #23 디펜스 AI 보완 작업 중
+ 공격 애니메이션 수정
+ NavMesh 장애물, 회피 수정
2023-09-05 16:17:24 +09:00

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unitDataList:
- <Idx>k__BackingField: unit_archer_e_001
<CaptainStatIdx>k__BackingField: ai_stat_captain_e_001
<SailorStatIdx>k__BackingField: ai_stat_sailor_e_001
<UnitName>k__BackingField: EnemyArcher001
<UnitType>k__BackingField: -1
<SailorCount>k__BackingField: 5
<AttackerType>k__BackingField: 1
<OffenseType>k__BackingField: -1
<DefenseType>k__BackingField: 3
<UnitList>k__BackingField: []
- <Idx>k__BackingField: unit_sword_knight_e_001
<CaptainStatIdx>k__BackingField: ai_stat_captain_e_004
<SailorStatIdx>k__BackingField: ai_stat_sailor_e_004
<UnitName>k__BackingField: EnemySwordKnight001
<UnitType>k__BackingField: -1
<SailorCount>k__BackingField: 3
<AttackerType>k__BackingField: 1
<OffenseType>k__BackingField: -1
<DefenseType>k__BackingField: 2
<UnitList>k__BackingField: []
- <Idx>k__BackingField: unit_swordman_e_001
<CaptainStatIdx>k__BackingField: ai_stat_captain_e_005
<SailorStatIdx>k__BackingField: ai_stat_sailor_e_005
<UnitName>k__BackingField: EnemySwordMan001
<UnitType>k__BackingField: -1
<SailorCount>k__BackingField: 8
<AttackerType>k__BackingField: 1
<OffenseType>k__BackingField: -1
<DefenseType>k__BackingField: 0
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